Anti-injury stabbing armor, this equipment that has been unpopular for many seasons, has finally ushered in a revision, and a revised version is Wang Zhan, which can be said to directly subvert the attributes of anti-injury stabbing armor.
The first is the anti-injury stabbing armor, renamed the anti-injury tough armor, as the name suggests, the anti-injury tough armor, which adds a unique attribute of the King's Canyon, toughness.
This is the second piece of toughness in King's Canyon after the Boots of Resistance.
This is the first passive of the anti-damage toughened armor, the toughened armor, which increases toughness by 10%.
With the Boots of Resistance, you can accumulate 35% toughness, which is equivalent to returning to the normal level of toughness before the Boots of Resistance were not revised.
At the same time, the basic attributes of the anti-damage toughness armor have also been adjusted.
增加了一个500生命值属性,同时物理防御进行了降低,从360点调整为270点,降低了90点。
Physical attack has been increased from 45 to 0.
After the revision, the basic attributes of the anti-injury tough armor are finally no longer chicken ribs, and have become a balanced offensive and defensive equipment.
500 physical attack, is the highest of all attack armor classes, and at the same time, 0 physical defense and 0 health are basically adapted to all the assassins and warriors in the current version, after all, most of the current assassins and warriors' recovery mechanisms are linked to extra lives.
From the anti-injury stab armor, the revision to the anti-injury tough armor, the improvement of basic attributes can be said to be an epic enhancement.
Although it lost 90 physical defense, it increased at the same time, attack, life, and toughness three attributes, and from the cost performance of physical defense, the increase of these three attributes is obviously higher.
Of course, the most important thing is to take the initiative to backstab.
Reverse Toughness, removed passive thorns and backstabs, and added an active ability, Backstabs.
Within three seconds, the damage taken will be returned at a rate of 15%, and this damage will be attenuated according to the distance, and the ranged damage will be reduced by up to half the effect, which is 0% damage.
Note that this damage is true damage, which means that the current anti-damage toughness armor will not be restrained by the witch's cloak as before, and the reflected damage is more active.
More importantly, the backstab damage of the Anti-Injury Toughness Armor can reflect any damage, whether it is physical damage, spell damage, true damage, and the backstab of the Anti-Injury Toughness Armor can be rebounded.
Just imagine, a warrior equipped with anti-injury toughness armor, not only is up to 35% toughness not afraid of control, but after close quarters, you have almost no chance of counter-attack.
If you fight against him, then you will receive 30% true damage rebound, if you don't fight against him, you can only watch the opponent continue to attack you, three seconds is enough time for this assassin, or the warrior to kill the back row in seconds.
If nothing else, the Shadow Battle Axe, the first equipment of the physics department, will change hands, and the anti-damage tough armor will become a necessary equipment for the physics department.