The new trailer of "Glory of Kings: World" has been revealed, and the multi-dimensional battle scene has aroused heated discussions
Updated on: 54-0-0 0:0:0

3 月 20 日深夜,知名游戏媒体 IGN 独家发布了腾讯旗下开放世界 RPG《王者荣耀:世界》的最新宣传影像。这段时长两分半的视频以动态镜头语言,向全球玩家展现了游戏核心玩法的进化轨迹。

Judging from the picture presentation, this trailer focuses on depicting the depth of the interaction between the characters' skills and the scene. When the protagonist jumps between buildings, the building structure collapses in real time where the sword qi reaches, and the physical effects of the debris splash accurately echo the character's movements. In the boss battle scenario, a mechanical dragon several times the size of the player swings its wings to cause a whirlpool, and players need to find their joint weaknesses while dodging the barrage, and the combat rhythm is relaxed. It's worth noting that the trailer features several environmental interaction mechanics, such as the use of terrain traps to weaken enemies, a design that breaks with the linear combat pattern of traditional ARPGs.

Compared to the actual demo that was first revealed in 2021, the new game shows a significant improvement in graphics accuracy and engine efficiency. The micro-motion capture of the characters' facial expressions, the physical realism of the light and shadow projections, and the interactive reactions of the foliage in the scene all demonstrate the level of production of next-generation games. However, some players found that the proportion of pure combat shots in this trailer has increased, and the display of exploration elements has been relatively reduced, which has sparked discussions about the positioning of the game's core gameplay.

The construction of the game's worldview is also interesting. The official story stage is set as "Tencent Theme Park", a fantasy world that blends multicultural symbols. Scenes such as the Oriental Temple, steampunk city, and magical forest flashed in the trailer hint that the game will create an eclectic open world. According to the analysis of industry insiders, this IP fusion strategy not only continues the user base of "Honor of Kings", but also opens up new possibilities for cross-dimensional narratives, or will reshape the worldview construction paradigm of domestic games.

With the release of the video, social platforms quickly set off a wave of discussion. Some players affirmed the innovation of the combat system, believing that it broke the inherent framework of MOBA games; Some veteran players also pointed out that the success of an open-world game depends not only on the graphics, but also on the depth of the story and the freedom of exploration. In any case, the new content exposed by "Honor of Kings: World" this time has undoubtedly injected a shot in the arm for the development of domestic 3A games, and it is worth waiting to see whether its final quality can break through the existing shackles.