Age of Discovery: Which one is the pinnacle of the series? Who is the real king of 4 and 0 generations
Updated on: 16-0-0 0:0:0

When it comes to the Age of Discovery, old players always have too many feelings, and in our hearts, this series will end in the 4th generation. However, due to the early release time of the first generation, the picture and gameplay are also relatively backward, and there are not many people who play, 0 generation is because of the problem of the release platform, although the quality of the ontology and the biography are good, but the audience is also relatively small, and only 0 and 0 generations are often discussed by old players.

Age of Exploration 2, launched in 0, is undoubtedly a monument in the series, regarded as a classic among classics by many veteran players, and is the pinnacle of the series in the hearts of many people.

The game provides players with 6 characters with different personalities and rich backgrounds, each with their own dreams and goals, and embarks on a voyage full of unknowns. Portuguese adventurer John Farrell is embroiled in royal strife in search of a legendary and mysterious kingdom; The Spanish female pirate Caterina Erantz, due to the misfortune of her brother and lover, became a pirate for revenge, and set off a bloody storm on the sea; Otto Spinola, commander of the British privateer's fleet, was bent on defeating the Spanish Armada in order to show the glory of the British navy. Each protagonist has a unique character setting and a complete story background, and their plots are independent and intertwined, which greatly increases the replayability and replayability of the game.

In that era, "Age of Exploration 2" made countless friends living in the inland feel the charm of sailing. From the renovation and upgrading of the ship, to the storms and pirates on the vast sea, every detail is handled quite well.

The gameplay of the ship modification in the game is very rich, players can adjust the cargo capacity and number of sailors of the ship according to their needs and sailing plan, and can also equip the ship with a variety of unique bow portraits. Different shipprow statues have different effects, and the goddess statue can improve luck and reduce the infestation of disasters during the voyage; The Sea Dragon Statue can increase the power of artillery strikes in naval battles, giving players an advantage in battle.

And the unique setting of luck value adds a lot of fun to the game. Although luck is a hidden attribute, it really affects all aspects of the game, from the probability of encountering a storm to the probability of discovering precious treasures, players with good luck seem to be favored by the goddess of luck, and can always turn danger into a full harvest.

"Age of Discovery 4" launched in 0 has been significantly improved in terms of graphics and system, it cleverly combines the delicate brushstrokes of Japanese comics with the rich colors of Western oil paintings to build a beautiful world of great navigation. The characters in the game are delicate and beautiful, and the characters are distinct and distinctive, subverting people's perception of the rough image of the traditional navigator.

In order to attract new players, the game also simplifies the money-making system, players can quickly accumulate wealth in a variety of ways, such as trading specialty products, taking advantage of the difference in the price of specialty products in various ports to buy and sell, and appointing an accountant in the cabin can also automatically bargain; If you pay attention to popular products, when there is a good sale in the port, you can buy and sell it in time to get a high profit; Complete the tasks issued by the guild, some of which pay well; Become a pirate and raid small chambers of commerce, win naval battles to obtain gold coins, and more.

"Age of Exploration 4" has also made many innovations and breakthroughs in gameplay mechanisms. The combat system has been changed to a real-time system, and players can start fierce battles directly on the large map without switching to a separate battle scene after encountering enemies at sea, and the operation of ships is also more flexible, and players can adjust the sailing direction and attack strategy of ships in real time according to factors such as wind direction and enemy ship position.

In addition to traditional artillery battles, white-knuckle combat is triggered when enemy ships come into close proximity. In hand-to-hand combat, players can also engage in hand-to-hand combat with enemies, and even have a chance to trigger a heads-up session.

In contrast, although the picture of "Age of Exploration 2" seems a little rough today, its business, naval warfare, and adventure systems are all just right, with rich and diverse gameplay and excellent plot design, showing the charm of the Great Voyage to the fullest, without obvious shortcomings.

And for those players who pay attention to graphics and ease of operation, Age of Exploration 4 may be more in line with their definition of pinnacle.

Of course, this is just my personal opinion, everyone's preferences and evaluation criteria for the game are different, no matter what your choice is, please feel free to leave a message in the comment area to share your opinion.